2001: An Obie Odyssey

An homage to one of my favorite movies and an animation starring my best friend Obie! We see Obie the astronaut traveling through a wormhole, seeing space/time distort, and reappear back where he started in this psychedelic loop.

Attention to details

This animation shows my strengths in not only technical skills but also as an artist to craft the entire scope of a project. I illustrated and animated everything and had a lot of fun with the small details such as his teddy bear toy and his “in case of emergency” bone when he gets too stressed out. You can also see the screens on his desk reflect the planets behind him, scanning in real time. As well as the indicator lights on the equipment around the ship change color as the ship gets roughed up. There is secondary motion to the extra background items: water splashes, the pictures swing, the jar of treats move, and his teddy bear floats as we feel the impact of the spaceship shoot into high speed and enter the wormhole.

Initial Sketch

Animation

I love how animation can bring together aspects of storytelling, design, illustration and even editing.
As someone who enjoys all of those, I find working on animation extremely enjoyable and rewarding.
I enjoy the brainstorming and thumbnailing stage, concepting and thinking up the ideas, the sketching and finding a visual design, and also the actual animation process itself. Seeing ideas come to life at each stage is a very unique and rewarding experience.

Relax

I wanted to create a laid back, calm, experience of a girl enjoying her plant filled room. Decided on a color palette to reflect that relaxed and cozy environment.

Everything was illustrated in Illustrator, character was rigged with Limber, and the animation was created in After Effects. Turn up your speakers! I also created the music for it, recording the drums and guitars to help build out this little world.

Fisherman

Hard day on the dock!
I love creating entire pieces; mixing in concepts, designs, illustrations, and motion to bring to life a little world.

You can see my sketch, the illustration of the character, and then final rig artwork below.

Countdown

3..2..1.. Lift off!
This project spanned concept to final animation. The premise was a child running to his spaceship
during a countdown to lift off. Capturing the childhood imagination of building forts out of everyday objects.

I created everything from thumbnails, to character design, illustration, rigging, and animation.

Character Sheet

This was a fun character focused project. I sketched out some ideas on paper and did a rough sketch in photoshop. Once I had a design, I illustrated the character in Illustrator; organizing the layers for rigging.

With the artwork imported in After Effects, I rigged the character using Limber and he was ready for animation!

Rig Test. Oooo, look at that balance.

Final background art, created in Illustrator.

The Endless Knight

Who doesn’t love the world of Batman: The Animated Series?
This shows my versatility as an artist, from concept to illustration & animation.
I created this animation using Photoshop, Illustrator, Animate, and After Effects.
All rights reserved to Warner Bros., this is a personal project.

Flow

A steady flow of fluid movement and gradients built around a match cut.
Sketches, style-frames, storyboard made with photoshop.
Animation fully created within After Effects.

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